nextWeatherChange: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \|s1=" to " |s1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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| Return the remaining time (in seconds) over which the current weather change will occur. | |descr= Return the remaining time (in seconds) over which the current weather change will occur. | ||
<br> | <br> | ||
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes). | When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes). |
Revision as of 21:16, 13 June 2021
Description
- Description:
- Return the remaining time (in seconds) over which the current weather change will occur.
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes). - Multiplayer:
- Each client and the server can have differing weather.
- Groups:
- Environment
Syntax
- Syntax:
- nextWeatherChange
- Return Value:
- Number
Examples
- Example 1:
_seconds = nextWeatherChange;
Additional Information
Notes
-
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