BIS fnc respawnEndMission: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s1= +" to "|s1= ") |
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{{Feature|important|Only works in Multiplayer!}} | {{Feature|important|Only works in Multiplayer!}} | ||
|s1= | |s1= call [[BIS_fnc_respawnEndMission]] | ||
|r1= [[Nothing]] - the script doesn't end | |r1= [[Nothing]] - the script doesn't end |
Revision as of 15:31, 19 June 2021
Description
- Description:
- End a mission if all players are dead and there are no more respawn tickets (if any).
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- call BIS_fnc_respawnEndMission
- Return Value:
- Nothing - the script doesn't end
Alternative Syntax
- Syntax:
- unit call BIS_fnc_respawnEndMission
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_respawnEndMission;
- Example 2:
player call BIS_fnc_respawnEndMission;
Additional Information
- See also:
- BIS_fnc_endMissionBIS_fnc_respawnTicketsBIS_fnc_missionRespawnTypeplayableUnitsisMultiplayer
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note