enableUAVWaypoints: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 10: | Line 10: | ||
|descr= Enables/disables the option for player to set waypoints for UAV in AV terminal. | |descr= Enables/disables the option for player to set waypoints for UAV in AV terminal. | ||
|s1= | |s1= uav [[enableUAVWaypoints]] enable | ||
|p1= uav: [[Object]] | |p1= uav: [[Object]] |
Revision as of 22:03, 19 June 2021
Description
- Description:
- Enables/disables the option for player to set waypoints for UAV in AV terminal.
- Groups:
- WaypointsRemote Control
Syntax
- Syntax:
- uav enableUAVWaypoints enable
- Parameters:
- uav: Object
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_uav enableUAVWaypoints false; hint str waypointsEnabledUAV _uav; // returns false
Additional Information
- See also:
- waypointsEnabledUAVenableUAVConnectabilitydisableUAVConnectabilityisUAVConnectedisUAVConnectable allUnitsUAVgetConnectedUAVconnectTerminalToUAV
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note