ctrlMapMouseOver: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2") |
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
||
Line 59: | Line 59: | ||
|seealso= [[findDisplay]], [[displayCtrl]] | |seealso= [[findDisplay]], [[displayCtrl]] | ||
}} | }} | ||
Revision as of 22:29, 16 June 2021
Description
- Description:
- Returns description of map sign mouse cursor is over. Works with in-game map as well as 2D editor map in edit mode.
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- ctrlMapMouseOver control
- Parameters:
- control: Control - map control
- Return Value:
- Array - Possible values:
Examples
- Example 1:
(uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overFriendly"]; _mouseover = if (count (ctrlMapMouseOver (uiNamespace getVariable "_map")) > 0) then { ctrlMapMouseOver (uiNamespace getVariable "_map") } else { [""] }; if (_mouseover select 0 == "task" && str(_logic getVariable "onTaskAssigned") != str{}) then { //--- Task (uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overMission"]; } else { //--- Waypoint (uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_move"]; };
- Example 2:
onEachFrame {hintSilent str ctrlMapMouseOver (findDisplay 12 displayCtrl 51)};
Additional Information
- See also:
- findDisplaydisplayCtrl
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note