forEachMemberAgent: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2") |
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
||
Line 29: | Line 29: | ||
|seealso= [[agent]], [[agents]], [[createAgent]], [[isAgent]], [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[forEachMemberTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMember]] | |seealso= [[agent]], [[agents]], [[createAgent]], [[isAgent]], [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[forEachMemberTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMember]] | ||
}} | }} | ||
Revision as of 22:37, 16 June 2021
Description
- Description:
- Executes the given command recursively for each agent that is a member of the given team. For just teams use forEachMemberTeam. For both teams and agents use forEachMember.
- Groups:
- Program Flow
Syntax
- Syntax:
- command forEachMemberAgent team
- Parameters:
- command: Code
- team: Team Member
- Return Value:
- Nothing
Examples
- Example 1:
(example)
Additional Information
- See also:
- agentagentscreateAgentisAgentaddTeamMembercreateTeamdeleteTeamforEachMemberTeamremoveTeamMemberteamMemberteamNameteamsteamTypeforEachMember
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note