camDestroy: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *ofp * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= ofp |version1= $1 |game2") |
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
||
Line 43: | Line 43: | ||
|seealso= [[camCreate]], [[cameraEffect]] | |seealso= [[camCreate]], [[cameraEffect]] | ||
}} | }} | ||
Revision as of 22:33, 16 June 2021
Description
- Description:
- Destroys camera object created with camCreate. This command doesn't need camCommit.
- Groups:
- Camera Control
Syntax
- Syntax:
- camDestroy object
- Parameters:
- object: Object
- Return Value:
- Nothing
Examples
- Example 1:
camDestroy _cam;
- Example 2:
_cam cameraEffect ["terminate","back"]; camDestroy _cam;
Additional Information
- See also:
- camCreatecameraEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect