setAttributes: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Returns a [[Structured Text]] created from the given [[Structured Text|structured]] text and sets [[Structured_Text#Attributes | attributes]] to the given values.{{Feature | important | Even though command accepts plain [[String]] too, the argument should be [[Structured Text]] in order for the set attributes to have an effect. Additionally the result of the command should be fed to [[composeText]] (See Example 1) or [[formatText]]}} | |descr= Returns a [[Structured Text]] created from the given [[Structured Text|structured]] text and sets [[Structured_Text#Attributes | attributes]] to the given values.{{Feature | important | Even though command accepts plain [[String]] too, the argument should be [[Structured Text]] in order for the set attributes to have an effect. Additionally the result of the command should be fed to [[composeText]] (See Example 1) or [[formatText]]}} | ||
|s1= | |s1= text '''setAttributes''' [name1, value1, name2, value2, ...] | ||
|p1= text: [[String]] or [[Structured Text]] - only passing [[Structured Text]] has any effect | |p1= text: [[String]] or [[Structured Text]] - only passing [[Structured Text]] has any effect |
Revision as of 22:30, 19 June 2021
Description
- Description:
- Returns a Structured Text created from the given structured text and sets attributes to the given values.
- Groups:
- StringsStructured Text
Syntax
- Syntax:
- text setAttributes [name1, value1, name2, value2, ...]
- Parameters:
- text: String or Structured Text - only passing Structured Text has any effect
- [name1, value1, name2, value2, ...]: Array
- name: String - name of the attribute
- value: String - value of the attribute
- Return Value:
- Structured Text
Examples
- Example 1:
_txt = text "Red text, right align"; _txt setAttributes ["color", "#ff0000", "align", "right"]; hint composeText [_txt];
Additional Information
Notes
-
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Strings
- Command Group: Structured Text