BIS fnc ffvUpdate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s1= +" to "|s1= ") |
Lou Montana (talk | contribs) |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[if]] ([[local]] _vehicle) [[then]] | |x1= <code>[[if]] ([[Multiplayer Scripting#Locality|local]] _vehicle) [[then]] | ||
{ | { | ||
_vehicle [[animate]] ["Door_1", 1]; | _vehicle [[animate]] ["Door_1", 1]; |
Revision as of 17:13, 21 June 2021
Description
- Description:
- Update Firing From Vehicle feature depending on condition defined in turret's config.
- Execution:
- call
- Groups:
- Vehicles
Syntax
- Syntax:
- vehicle call BIS_fnc_ffvUpdate
- Parameters:
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
if (local _vehicle) then { _vehicle animate ["Door_1", 1]; _vehicle call BIS_fnc_ffvUpdate; };
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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