camSetPos: Difference between revisions
Categories: Scripting CommandsIntroduced with Operation Flashpoint version 1.00Operation Flashpoint: New Scripting CommandsOperation Flashpoint: Scripting CommandsOperation Flashpoint: Elite: Scripting CommandsArmA: Armed Assault: Scripting CommandsArma 2: Scripting CommandsArma 2: Operation Arrowhead: Scripting CommandsTake On Helicopters: Scripting CommandsArma 3: Scripting CommandsCommand Group: Camera ControlScripting Commands: Local Effect
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|descr= Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case. | |descr= Sets the position of the given camera or seagull (see [[camCreate]]). It is worth mentioning that camera position can also be set with [[setPos]], in which case it would be instant. With [[camSetPos]] it is possible to make smooth position transition in time, defined with [[camCommit]], which is required in this case. | ||
|s1= camera | |s1= camera [[camSetPos]] position | ||
|p1= camera: [[Object]] - object of type "camera" or "seagull" | |p1= camera: [[Object]] - object of type "camera" or "seagull" |
Revision as of 19:01, 20 June 2021
Description
- Description:
- Sets the position of the given camera or seagull (see camCreate). It is worth mentioning that camera position can also be set with setPos, in which case it would be instant. With camSetPos it is possible to make smooth position transition in time, defined with camCommit, which is required in this case.
- Groups:
- Camera Control
Syntax
- Syntax:
- camera camSetPos position
- Parameters:
- camera: Object - object of type "camera" or "seagull"
- position: Array - Position to set the object to
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- camSetRelPossetPos
Notes
-
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control
- Scripting Commands: Local Effect