onTeamSwitch: Difference between revisions
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Commandset receives the following special variables: ''_from'' object previous unit, ''_to'' object current unit. | Commandset receives the following special variables: ''_from'' object previous unit, ''_to'' object current unit. | ||
Consecutive use of onTeamSwitch command will overwrite previously set commandset. | Consecutive use of onTeamSwitch command will overwrite previously set commandset. | ||
{{Feature| | {{Feature|Important| This command is deprecated. Since '''Arma 3''' ''v1.57'' a stackable version of this EH is available: [[Arma 3: Mission Event Handlers#TeamSwitch|TeamSwitch]]}} | ||
<br> | <br> | ||
{{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with {{ic|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }} | {{Feature | Informative | When player switches and leaves behind AI unit, you need to enable "TeamSwitch" AI on it (with {{ic|[[onTeamSwitch]] { _from [[enableAI]] "TeamSwitch" };}}) so that the unit continues with [[waypoints]]. }} |
Revision as of 01:18, 20 November 2021
Description
- Description:
- Defines an action performed when the team switch is finished.
Commandset receives the following special variables: _from object previous unit, _to object current unit.
Consecutive use of onTeamSwitch command will overwrite previously set commandset.
- Groups:
- Team SwitchEvent Handlers
Syntax
- Syntax:
- onTeamSwitch commandset
- Parameters:
- commandset: String or Code
- Return Value:
- Nothing
Examples
- Example 1:
onTeamSwitch { [_from, _to] execVM "myTeamSwitchScript.sqf"; };
Additional Information
Notes
-
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