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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ") |
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|descr= Stop AI unit.<br>Stopped unit will not be able to move, fire, or change its orientation to follow a watched object.<br>It may still change the stance if deemed appropriate (e.g. under fire).<br>Use [[disableAI]] to disable specific AI capabilities. | |descr= Stop AI unit.<br>Stopped unit will not be able to move, fire, or change its orientation to follow a watched object.<br>It may still change the stance if deemed appropriate (e.g. under fire).<br>Use [[disableAI]] to disable specific AI capabilities. | ||
|s1= unitName | |s1= unitName [[stop]] toggle | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] |
Revision as of 18:08, 20 June 2021
Description
- Description:
- Stop AI unit.
Stopped unit will not be able to move, fire, or change its orientation to follow a watched object.
It may still change the stance if deemed appropriate (e.g. under fire).
Use disableAI to disable specific AI capabilities. - Groups:
- Unit Control
Syntax
Examples
- Example 1:
loon1 stop true
Additional Information
- See also:
- stoppeddoStopcommandStop
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on January 6, 2011 - 13:21 (CET)
- Leo15745
- This command appears to be local only.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect