canMove: Difference between revisions

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m (Text replacement - " |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.51" to " |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50")
m (Text replacement - "- True" to "- true")
Line 34: Line 34:
|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


|r1= [[Boolean]] - [[true|True]] if the vehicle is able to move, [[false]] if not
|r1= [[Boolean]] - [[true]] if the vehicle is able to move, [[false]] if not


|x1= <code>[[if]] ([[not]] [[canMove]] _tank) [[then]]
|x1= <code>[[if]] ([[not]] [[canMove]] _tank) [[then]]

Revision as of 19:20, 25 September 2021

Hover & click on the images for description

Description

Description:
Returns if the given vehicle is still able to move.
  • This command does not check for the amount of fuel the vehicle has, except for helicopters and airplanes.
  • A helicopter with a damaged tail rotor may return that it cannot move, where a skilled pilot could use it.
Groups:
Object Manipulation

Syntax

Syntax:
canMove vehicle
Parameters:
vehicle: Object
Return Value:
Boolean - true if the vehicle is able to move, false if not

Examples

Example 1:
if (not canMove _tank) then { player sideChat "He's nailed on the ground! Now hurry!"; };

Additional Information

See also:
canFirecanStand

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note