checkAIFeature: Difference between revisions
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|x2= <code>_autotargetOn = bob [[checkAIFeature]] "AUTOTARGET";</code> | |x2= <code>_autotargetOn = bob [[checkAIFeature]] "AUTOTARGET";</code> | ||
|seealso= [[enableAIFeature]] [[enableAI]] | |seealso= [[enableAIFeature]] [[enableAI]] [[disableAI]] | ||
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Revision as of 13:01, 20 January 2022
Description
- Description:
- Checks if the given AI feature is currently enabled.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- checkAIFeature feature
- Parameters:
- feature: String - can be one of:
- "AwareFormationSoft"
- "CombatFormationSoft"
- AI skill - see disableAI - Syntax 1 (since Arma 3 v1.96)
- Return Value:
- Boolean - true if is enabled
Alternative Syntax
- Syntax:
- unit checkAIFeature feature
- Parameters:
- unit: Object - unit to test AI feature for
- feature: String - disableAI / enableAI feature
- Return Value:
- Boolean - true if is enabled
Examples
- Example 1:
_featureUsed = checkAIFeature "AwareFormationSoft";
- Example 2:
_autotargetOn = bob checkAIFeature "AUTOTARGET";
Additional Information
- See also:
- enableAIFeature enableAI disableAI
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note