assignedItems: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[hint]] [[str]] [[assignedItems]] [[player]];</code> | |x1= <code>[[hint]] [[str]] [[assignedItems]] [[player]];</code> | ||
|seealso= [[assignItem]] [[unassignItem]] [[linkItem]] | |seealso= [[assignItem]] [[unassignItem]] [[linkItem]] [[unlinkItem]], [[addItem]], [[removeItem]], [[removeAllAssignedItems]], [[items]], [[itemsWithMagazines]] | ||
}} | }} | ||
Revision as of 13:24, 20 January 2022
Description
- Description:
- Get array with all assigned items. The resulting Array is sorted like: [<Map>, <Compass>, <Watch>, <Radio>, <GPS>, <NVG>, <Binoculars>]. But if something is missing it get's omitted so you can not be sure that some element is at a constant index. To return stored items see items and itemsWithMagazines.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- assignedItems unit
- Parameters:
- unit: Object
- Return Value:
- Array
Examples
- Example 1:
hint str assignedItems player;
Additional Information
- See also:
- assignItem unassignItem linkItem unlinkItemaddItemremoveItemremoveAllAssignedItemsitemsitemsWithMagazines
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on June 18, 2013 - 14:20
- Druid
- Arma 3, version 0.70 - headgear and goggles are not present in returned array now.
- Posted on August 22, 2013 - 17:50
- Killzone_Kid
- For head gear use headgear, addHeadgear and removeHeadgear. For goggles use goggles, addGoggles and removeGoggles