enablePersonTurret: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
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|x1= <code>heli [[enablePersonTurret]] [<nowiki/>[1],[[true]]];</code>
|x1= <code>heli [[enablePersonTurret]] [<nowiki/>[1],[[true]]];</code>


|seealso= [[assignedVehicleRole]] [[allTurrets]] [[moveInTurret]] [[turretUnit]] [[assignAsTurret]] [[getCargoIndex]] [[moveInCargo]], [[assignAsCargoIndex]], [[emptyPositions]]
|seealso= [[assignedVehicleRole]] [[allTurrets]] [[moveInTurret]] [[turretUnit]] [[assignAsTurret]] [[getCargoIndex]] [[moveInCargo]] [[assignAsCargoIndex]], [[emptyPositions]]
}}
}}

Revision as of 16:09, 20 January 2022

Hover & click on the images for description

Description

Description:
Enables or disables firing from a vehicle cargo position. To get the turret path use assignedVehicleRole or getCargoIndex command.
Groups:
Turrets

Syntax

Syntax:
vehicle enablePersonTurret [turretPath, enable]
Parameters:
vehicle: Object
[turretPath, enable]: Array
turretPath: Array
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
heli enablePersonTurret [[1],true];

Additional Information

See also:
assignedVehicleRole allTurrets moveInTurret turretUnit assignAsTurret getCargoIndex moveInCargo assignAsCargoIndexemptyPositions

Notes

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