getPosASLVisual: Difference between revisions

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|r1= [[Array]] format [[Position#PositionASL|PositionASL]]
|r1= [[Array]] format [[Position#PositionASL|PositionASL]]


|x1= <code>[[private]] _playerRenderedPosASL = [[getPosASLVisual]] [[player]];</code>
|x1= <code>private _playerRenderedPosASL = [[getPosASLVisual]] [[player]];</code>


|seealso= [[getPosVisual]] [[getPosATLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]]
|seealso= [[getPosVisual]] [[getPosATLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]]
}}
}}

Revision as of 11:03, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns an object's rendered ASL position (z value above sea level) in render time scope.
Alias:
visiblePositionASL
Groups:
Object ManipulationRender Time Scope

Syntax

Syntax:
getPosASLVisual object
Parameters:
object: Object - name of the object
Return Value:
Array format PositionASL

Examples

Example 1:
private _playerRenderedPosASL = getPosASLVisual player;

Additional Information

See also:
getPosVisual getPosATLVisual getPosWorldVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW

Notes

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