setObjectViewDistance: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 30: Line 30:
|x2= <code>[[setObjectViewDistance]] [2000, 800];</code>
|x2= <code>[[setObjectViewDistance]] [2000, 800];</code>


|seealso= [[getObjectViewDistance]] [[setViewDistance]] [[viewDistance]] [[setDetailMapBlendPars]], [[setTerrainGrid]]
|seealso= [[getObjectViewDistance]] [[setViewDistance]] [[viewDistance]] [[setDetailMapBlendPars]] [[setTerrainGrid]]
}}
}}

Revision as of 18:12, 20 January 2022

Hover & click on the images for description

Description

Description:
Sets the rendering distance of objects and shadows.
Groups:
SystemEnvironment

Syntax

Syntax:
setObjectViewDistance objectDistance
Parameters:
objectDistance: Number
Return Value:
Nothing

Alternative Syntax

Syntax:
setObjectViewDistance [objectDistance, shadowDistance]
Parameters:
objectDistance: Number
shadowDistance: Number
Return Value:
Nothing

Examples

Example 1:
setObjectViewDistance 2000;
Example 2:
setObjectViewDistance [2000, 800];

Additional Information

See also:
getObjectViewDistance setViewDistance viewDistance setDetailMapBlendPars setTerrainGrid

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note