setViewDistance: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] ([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2;</sqf>") |
||
Line 83: | Line 83: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>setViewDistance 2250;</sqf> | ||
|x2= <code>[[setViewDistance]] -1; {{codecomment|// reset view distance in {{arma3}}}}</code> | |x2= <code>[[setViewDistance]] -1; {{codecomment|// reset view distance in {{arma3}}}}</code> |
Revision as of 13:17, 5 May 2022
Description
- Description:
- Set rendering distance. Setting view distance to <= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
Game min. scripted min. UI default max. UI max. scripted Arma 3 200 500 1600 12000 40000 Arma 2: Operation Arrowhead 200 500 2500 10000 15000 Arma 2 200 500 3000 10000 15000 Armed Assault 200 500 1200 10000 ? Operation Flashpoint 500 500 900 5000 ? - Groups:
- SystemEnvironment
Syntax
- Syntax:
- setViewDistance distance
- Parameters:
- distance: Number - distance in metres
- Return Value:
- Nothing
Examples
- Example 1:
- setViewDistance 2250;
- Example 2:
setViewDistance -1; // reset view distance in Arma 3
Additional Information
- See also:
- viewDistance setDetailMapBlendPars setTerrainGrid getObjectViewDistance setObjectViewDistance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: System
- Command Group: Environment
- Scripting Commands: Local Effect