sideUnknown: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
Line 30: Line 30:
</code>
</code>


|seealso= [[nearTargets]] [[reveal]] [[Side]] [[side]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideLogic]] [[sideFriendly]] [[sideEnemy]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
|seealso= [[nearTargets]] [[reveal]] [[Side]] [[side]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideLogic]] [[sideFriendly]] [[sideEnemy]] [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]
}}
}}

Revision as of 21:24, 20 January 2022

Hover & click on the images for description

Description

Description:
The unknown side.
Used when the side of a unit is unknown, e.g. for spotted targets with insufficient information.
Groups:
Sides

Syntax

Syntax:
sideUnknown
Return Value:
Side

Examples

Example 1:
//soldier1 and soldier2 of different sides and out of sight soldier1 reveal soldier2; hint str (soldier1 nearTargets 1000); //returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]] soldier1 reveal [soldier2,1.5]; //returns: [[[1556.52,5050.08,1.32402],"SoldierWB",WEST,0.0211193,soldier2,5]]

Additional Information

See also:
nearTargets reveal Side side west east resistance civilian sideLogic sideFriendly sideEnemy playerSidesideEmptysideAmbientLifeSide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note