ropesAttachedTo: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (Created page with "{{RV|type=command |game1= arma3 |branch= dev |version1= 2.10 |gr1= Ropes and Sling Loading |descr=Returns the owners of all ropes attached to the cargo - the transports to...") |
Killzone Kid (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
|s1= [[ropesAttachedTo]] cargo | |s1= [[ropesAttachedTo]] cargo | ||
|p1= cargo: [[Object]] - entity attached to the | |p1= cargo: [[Object]] - entity attached to the ends of the ropes | ||
|r1= [[Array]] - of [[Object]]s which are transports from which the ropes originate, the ropes owners | |r1= [[Array]] - of [[Object]]s which are transports from which the ropes originate, the ropes owners |
Revision as of 11:51, 15 March 2022
Description
- Description:
- Returns the owners of all ropes attached to the cargo - the transports to which other entities are attached with ropes. This command returns Array of Objects instead of a single Object as with ropeAttachedTo.
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- ropesAttachedTo cargo
- Parameters:
- cargo: Object - entity attached to the ends of the ropes
- Return Value:
- Array - of Objects which are transports from which the ropes originate, the ropes owners
Examples
- Example 1:
r1 = ropeCreate [car1, [0,0,0], car3, [0,0,0], 10]; r2 = ropeCreate [car2, [0,0,0], car3, [0,0,0], 10]; ropesAttachedTo car3; //[car1,car2]
Additional Information
- See also:
- ropeAttachedTo ropes canSlingLoad enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeDestroy ropeLength ropeUnwound ropeCreate ropeDetach ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind setSlingLoad slingLoadAssistantShown
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note