createAgent: Difference between revisions
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| '''createAgent''' [type, position, markers, placement, special] |= Syntax | | '''createAgent''' ["type", position, markers, placement, special] |= Syntax | ||
|p1= [ | |p1= type: [[String]] from CfgVehicles |= Parameter 1 | ||
|p2= position: [[Array]] (position format)|= Parameter 2 | |||
|p3= markers: [[Array]] |= Parameter 3 | |||
|p4= placement: [[Number]] radius |= Parameter 4 | |||
|p5= special: [[String]] "None", or "Form" |= Parameter 5 | |||
| [[Object]] |= Return value | | [[Object]] |= Return value |
Revision as of 15:53, 24 August 2007
Description
- Description:
- Creates an (independent) agent (person) of the given type (type is a name of a subclass of CfgVehicles). If the markers array contains several marker names, the position of a random one is used, otherwise, the given position is used. The unit is placed inside a circle with this position as its center and placement as its radius. Special properties can be: "NONE" and "FORM".
- Groups:
- Uncategorised
Syntax
- Syntax:
- createAgent ["type", position, markers, placement, special]
- Parameters:
- type: String from CfgVehicles
- position: Array (position format)
- markers: Array
- placement: Number radius
- special: String "None", or "Form"
- Return Value:
- Object
Examples
- Example 1:
agent = createAgent ["SoldierWB", position player, [], 0, "FORM"]
Additional Information
- See also:
- See also needed
Notes
-
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