ctrlMapAnimAdd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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Line 38: | Line 38: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_map ctrlMapAnimAdd [1, 0.1, getMarkerPos "anim1"]; | ||
ctrlMapAnimCommit _map;</ | ctrlMapAnimCommit _map;</sqf> | ||
|x2= Center map on player: | |x2= Center map on player: | ||
Line 45: | Line 45: | ||
ctrlMapAnimCommit _ctrl;</code> | ctrlMapAnimCommit _ctrl;</code> | ||
|x3= < | |x3= <sqf>_map ctrlMapSetPosition []; | ||
_map ctrlMapAnimAdd [1, 0.1, getMarkerPos "anim1"]; | _map ctrlMapAnimAdd [1, 0.1, getMarkerPos "anim1"]; | ||
ctrlMapAnimCommit _map;</ | ctrlMapAnimCommit _map;</sqf> | ||
|seealso= [[ctrlMapSetPosition]] [[mapAnimAdd]] [[mapAnimClear]] [[mapAnimCommit]] [[mapAnimDone]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] [[ctrlMapAnimDone]] | |seealso= [[ctrlMapSetPosition]] [[mapAnimAdd]] [[mapAnimClear]] [[mapAnimCommit]] [[mapAnimDone]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] [[ctrlMapAnimDone]] | ||
}} | }} |
Revision as of 10:22, 13 May 2022
Description
- Description:
- Adds the next frame to the map animation.
- Problems:
- When used on a CT_MAP that was created dynamically the target position could be offset. Use ctrlMapSetPosition before adding animation (Example 3).
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- map ctrlMapAnimAdd [time, zoom, position]
- Parameters:
- map: Control - CT_MAPcontrol
- time: Number - Duration of the animation in seconds
- zoom: Number - Zoom in range from 0 (max) to 1 (min). See ctrlMapScale
- position: Array or Object - Formats: Position2D, Position3D, Object
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- Center map on player:
_ctrl ctrlMapAnimAdd [0, 0.05, player]; ctrlMapAnimCommit _ctrl;
- Example 3:
- _map ctrlMapSetPosition []; _map ctrlMapAnimAdd [1, 0.1, getMarkerPos "anim1"]; ctrlMapAnimCommit _map;
Additional Information
- See also:
- ctrlMapSetPosition mapAnimAdd mapAnimClear mapAnimCommit mapAnimDone ctrlMapAnimClear ctrlMapAnimCommit ctrlMapAnimDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Map
- Scripting Commands: Local Effect