publicVariableServer: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf> | |x1= <sqf>publicVariableServer "CTFscoreOne";</sqf> | ||
|seealso= [[publicVariable]] [[publicVariableClient]] [[addPublicVariableEventHandler]] | |seealso= [[publicVariable]] [[publicVariableClient]] [[addPublicVariableEventHandler]] |
Revision as of 13:54, 22 May 2022
Description
- Description:
- Send the variable value to the server - same limitations regarding variable type as publicVariable.
- Groups:
- MultiplayerVariables
Syntax
- Syntax:
- publicVariableServer varName
- Parameters:
- varName: String
- Return Value:
- Nothing
Examples
- Example 1:
- publicVariableServer "CTFscoreOne";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 24 Aug, 2012
- Kylania
-
publicVariableServer (run on client)
publicVariableClient (run on server)
Publishers the variable (name as STRING) to the server only. Useful when you want to synchronize a variable with the server but not any other clients. - Rocket