BIS fnc replaceWithSimpleObject: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
Lou Montana (talk | contribs) m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|") |
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|descr= Replaces a normal object with a [[Arma 3 Simple Objects|Simple Object]]. | |descr= Replaces a normal object with a [[Arma 3 Simple Objects|Simple Object]]. | ||
Object must not contain any crew and must be placed on the ground. | Object must not contain any crew and must be placed on the ground. | ||
{{Feature| | {{Feature|informative| | ||
* Useful if you do not have access to simple object adjustment data - e.g. in case of unsupported/discontinued asset. | * Useful if you do not have access to simple object adjustment data - e.g. in case of unsupported/discontinued asset. | ||
* All official assets have the adjustment data defined in config.}} | * All official assets have the adjustment data defined in config.}} |
Revision as of 00:24, 2 February 2024
Description
- Description:
- Replaces a normal object with a Simple Object. Object must not contain any crew and must be placed on the ground.
- Execution:
- call
- Problems:
- Use with caution as this technique is not very clean - it should not be used for many objects and definitely not in MP games.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_replaceWithSimpleObject
- Parameters:
- object: Object - the object that will be replaced by a simple object
- Return Value:
- Object - the created Simple Object
Examples
- Example 1:
Additional Information
- See also:
- createSimpleObject BIS_fnc_adjustSimpleObject BIS_fnc_createSimpleObject BIS_fnc_simpleObjectData
Notes
-
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