BIS fnc nearestPosition: Difference between revisions
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|x1= <code>// Find the nearest marker from player | |x1= <code>// Find the nearest marker from player | ||
_nearestMarker = | _nearestMarker = [allMapMarkers, [[player]]] [[call]] [[BIS_fnc_nearestPosition]];</code> | ||
|x2= <code>// Find the nearest marker to trigger using trigger onActivation code | |x2= <code>// Find the nearest marker to trigger using trigger onActivation code | ||
_nearestMarker = | _nearestMarker = [allMapMarkers, [[thisTrigger]]] [[call]] [[BIS_fnc_nearestPosition]];</code> | ||
|seealso= [[nearObjects]] [[nearestObject]] [[nearestObjects]] [[BIS_fnc_nearestPoint]] [[BIS_fnc_nearestNum]] [[BIS_fnc_nearestRoad]] [[BIS_fnc_nearestHelipad]] [[BIS_fnc_isPosBlacklisted]] | |seealso= [[nearObjects]] [[nearestObject]] [[nearestObjects]] [[BIS_fnc_nearestPoint]] [[BIS_fnc_nearestNum]] [[BIS_fnc_nearestRoad]] [[BIS_fnc_nearestHelipad]] [[BIS_fnc_isPosBlacklisted]] | ||
}} | }} |
Revision as of 12:10, 13 July 2022
Description
- Description:
- Function to find the nearest Object or position from a list, when compared to a given reference.
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- [items, origin] call BIS_fnc_nearestPosition
- Parameters:
- items: Array of Object, Location, Group, String (marker) and/or Position - note that for a group, leader's position is used
- origin: Object, Location, Group, String (marker) or Position
- Return Value:
- Object, Location, Group, String (marker) or Position - the closest from items
Examples
- Example 1:
// Find the nearest marker from player _nearestMarker = [allMapMarkers, player] call BIS_fnc_nearestPosition;
- Example 2:
// Find the nearest marker to trigger using trigger onActivation code _nearestMarker = [allMapMarkers, thisTrigger] call BIS_fnc_nearestPosition;
Additional Information
- See also:
- nearObjects nearestObject nearestObjects BIS_fnc_nearestPoint BIS_fnc_nearestNum BIS_fnc_nearestRoad BIS_fnc_nearestHelipad BIS_fnc_isPosBlacklisted
Notes
-
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