BIS fnc arsenal: Difference between revisions
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|descr= Function used for the [[Arma 3: Arsenal|Virtual Arsenal]]. The function features four different modes, each mode comes with its own parameters. | |descr= Function used for the [[Arma 3: Arsenal|Virtual Arsenal]]. The function features four different modes, each mode comes with its own parameters. | ||
{{Feature | | {{Feature|informative|If Arsenal is launched within the first second from the mission start, the unit loadout will be randomised.}} | ||
|s1= [mode, params] call [[BIS_fnc_arsenal]] | |s1= [mode, params] call [[BIS_fnc_arsenal]] |
Latest revision as of 21:41, 16 May 2024
Description
- Description:
- Function used for the Virtual Arsenal. The function features four different modes, each mode comes with its own parameters.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [mode, params] call BIS_fnc_arsenal
- Parameters:
- mode: String - mode, can be one of:
- params: Anything - mode parameters:
- "Open": [full, cargo, center]
- full: Boolean - (Optional, default false) true to open full Arsenal with all items available
- cargo: Object to use as the cargo carrier (cargo is added with the BIS_fnc_addVirtualItemCargo functions)
- center: Object whose arsenal will be modified
- "Preload": no parameters
- "AmmoboxInit": [ammobox, allItems, condition]
- ammobox: Object - Object which should get a virtual ammobox
- allItems: Boolean - (Optional, default false) true to make all items available
- condition: Code - (Optional, default { true }) condition for the Arsenal to be accessible. Available arguments are the same as in addAction's condition parameter:
- _target: Object - object to which the action is attached or, if the object is a unit inside of vehicle, the vehicle
- _this: Object - caller person to whom the action is shown (or not depending on condition)
- _originalTarget: Object - original object to which the action is attached, regardless if the object/unit is in a vehicle or not
- "AmmoboxExit": [ammobox]
- "Open": [full, cargo, center]
- Return Value:
- Nothing
Examples
- Example 1:
- Opens Arsenal with all items:
- Example 2:
- Preloads Arsenal's config:
- Example 3:
- Adds full Arsenal to the player object and makes the action available when the player is closer than 10 meters from ammoBox:
- Example 4:
- Removes Arsenal from player object:
Additional Information
- See also:
- Arma 3: Arsenal BIS_fnc_garage
Notes
-
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