nearTargets: Difference between revisions
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| | | Returns a list of targets within the defined range. |= Description | ||
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| | | unit '''nearTargets''' range |= Syntax | ||
|p1= |= Parameter 1 | |p1= unit: [[object]]|= Parameter 1 | ||
|p2= range: [[Number]]|= Parameter 2 | |||
| | | [[Array]], consisting of:<br> | ||
position (perceived, includes judgement errors and memory),<br> | |||
type (perceived, gives only what was recognized),<br> | |||
side (again, percieved side),<br> | |||
subjective cost (positive for enemies, more positive for more important or more dangerous | |||
enemies),<br> | |||
object (what object, can be used to get more information if needed) |= Return value | |||
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|x1= | |x1= player nearTargets 100 |= Example 1 | ||
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Revision as of 16:48, 17 May 2007
Description
- Description:
- Returns a list of targets within the defined range.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit nearTargets range
- Parameters:
- unit: object
- range: Number
- Return Value:
- Array, consisting of:
position (perceived, includes judgement errors and memory),
type (perceived, gives only what was recognized),
side (again, percieved side),
subjective cost (positive for enemies, more positive for more important or more dangerous enemies),
object (what object, can be used to get more information if needed)
Examples
- Example 1:
- player nearTargets 100
Additional Information
- See also:
- See also needed
Notes
-
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