ctrlActivate: Difference between revisions

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|descr= Launch actions attached to given (button based) control. <br>  
|descr= Launch actions attached to given (button based) control. <br>  
Command only triggers '''action''' entry described in control config and engine-based actions (cancel or ok codes) and will not trigger button related [[User_Interface_Event_Handlers|User Interface Event Handlers]].<br>
Command only triggers engine-based actions (cancel or ok codes) and will not trigger button related [[User_Interface_Event_Handlers|User Interface Event Handlers]] or [[buttonAction]], use the alternative syntax for this.<br>
Command ignores control disabled state. (Example 2)
Command ignores control disabled state. (Example 2)



Revision as of 15:29, 6 November 2023

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Description

Description:
Launch actions attached to given (button based) control.
Command only triggers engine-based actions (cancel or ok codes) and will not trigger button related User Interface Event Handlers or buttonAction, use the alternative syntax for this.
Command ignores control disabled state. (Example 2)
Groups:
GUI Control

Syntax

Syntax:
ctrlActivate control
Parameters:
control: Control
Return Value:
Nothing

Alternative Syntax

Syntax:
control ctrlActivate full
Parameters:
control: Control - button based control
full: Boolean - true to simulate button click in full including "ButtonClick" event handling
Return Value:
Nothing

Examples

Example 1:
ctrlActivate _control;
Example 2:
_control ctrlEnable false; ctrlActivate _control; // Action fired.

Additional Information

See also:
allControls allDisplays controlsGroupCtrl ctrlDelete ctrlModel ctrlSetModel ctrlPosition ctrlSetPosition ctrlClassName ctrlModelScale ctrlSetModelScale ctrlModelDirAndUp ctrlSetModelDirAndUp displayParent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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