moveInDriver: Difference between revisions

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| soldier '''moveInDriver''' vehicle |= Syntax
| [[Object#Person|Person]] '''moveInDriver''' [[Object#Vehicle|Vehicle]]|= Syntax
 
|p1= soldier: [[Object]] |= Parameter 1
 
|p2= vehicle: [[Object]] |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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|x1= <code>soldierOne '''moveInDriver''' tankOne </code> |= Example 1
|x1= <code>_soldierOne '''moveInDriver''' _tankOne </code> |= Example 1
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Revision as of 08:11, 28 August 2007

Hover & click on the images for description

Description

Description:
Move soldier into vehicle driver position (Immediate, no animation).
Groups:
Uncategorised

Syntax

Syntax:
Person moveInDriver Vehicle
Return Value:
Nothing

Examples

Example 1:
_soldierOne moveInDriver _tankOne

Additional Information

See also:
moveInCargomoveInCommandermoveInGunnermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 14:44
hardrock
Notes from before the conversion: MP Note Functions MoveInDriver can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
Ceeeb
In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Driver" action command.

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