ignore3DENHistory: Difference between revisions
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m (2.16 -> 2.18) |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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Line 16: | Line 16: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>ignore3DENHistory { | |x1= <sqf> | ||
ignore3DENHistory { | |||
create3DENEntity ["Object", "B_Soldier_F", screenToWorld [0.5, 0.5]]; // no Ctrl+Z available for this operation | create3DENEntity ["Object", "B_Soldier_F", screenToWorld [0.5, 0.5]]; // no Ctrl+Z available for this operation | ||
};</sqf> | }; | ||
</sqf> | |||
|seealso= [[create3DENEntity]] [[set3DENAttributes]] | |seealso= [[create3DENEntity]] [[set3DENAttributes]] | ||
}} | }} |
Revision as of 19:43, 3 September 2024
Description
- Description:
- Ignores all history steps created by executing the given code.
- Groups:
- Eden Editor
Syntax
- Syntax:
- ignore3DENHistory code
- Parameters:
- code: Code
- Return Value:
- Nothing
Examples
- Example 1:
- ignore3DENHistory { create3DENEntity ["Object", "B_Soldier_F", screenToWorld [0.5, 0.5]]; // no Ctrl+Z available for this operation };
Additional Information
- See also:
- create3DENEntity set3DENAttributes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note