getSelectionBones: Difference between revisions
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
|descr= Returns an array of bone names | |descr= Returns an array of bone names to which the specified selection is attached. | ||
{{Feature|important|This command is relatively slow because it searches in all vertices of every bone.}} | {{Feature|important|This command is relatively slow because it searches in all vertices of every bone.}} | ||
Revision as of 11:02, 1 August 2024
Description
- Description:
- Returns an array of bone names to which the specified selection is attached.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object getSelectionBones [selectionName, LOD]
- Parameters:
- object: Object
- selectionName: String
- LOD: String or Number - can be one of:
When Number is used, command searches for a LOD with the same LOD resolution
- "Memory"
- "Geometry"
- "FireGeometry"
- "LandContact"
- "HitPoints"
- "ViewGeometry"
- Return Value:
- Array of Strings - array of bone names
Examples
- Examples:
- Example needed
Additional Information
- See also:
- selectionPosition selectionNames getBoneNames
Notes
-
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