surfaceTexture: Difference between revisions
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|x1= <sqf>private _groundTexture = surfaceTexture getPosATL player;</sqf> | |x1= <sqf>private _groundTexture = surfaceTexture getPosATL player;</sqf> | ||
|x3= <sqf>private _pos = getPosATL player; | |||
_pos set [2, true]; // use layer mask | |||
private _groundTexture = surfaceTexture _pos; | |||
</sqf> | |||
|seealso= [[surfaceType]] [[getRoadInfo]] | |seealso= [[surfaceType]] [[getRoadInfo]] | ||
}} | }} |
Revision as of 09:56, 31 March 2024
Description
- Description:
- Same as surfaceType, but returns texture path to ground texture as string.
- Groups:
- Positions
Syntax
- Syntax:
- surfaceTexture [x, y, z or useLayerMask]
- Parameters:
- x: Number - world x coordinate of the position
- y: Number - world y coordinate of the position
- since 2.18
- z or useLayerMask: Number or Boolean - When a number is provided (Z in 3D positions), it is ignored. When a boolean is provided, it defines whether the layer mask should be used. Using the layer mask is more accurate but slightly slower.
- Return Value:
- String - Surface texture
Examples
- Example 1:
- Example 3:
Additional Information
- See also:
- surfaceType getRoadInfo
Notes
-
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