ammo: Difference between revisions
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| [[someAmmo]] |= See also | | [[someAmmo]], [[magazines]] |= See also | ||
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[[Category:Scripting Commands ArmA|AMMO]] | [[Category:Scripting Commands ArmA|AMMO]] | ||
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:33, 14 January 2008
Description
- Description:
- Check how many rounds are left in the currently loaded magazine of the given weapon.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Number = Unit ammo "weaponName"
- Parameters:
- Unit: Vehicle or Person
- weaponName: String - muzzle name. See the topic Category:Weapons for reference about possible values.
- Return Value:
- Number
Examples
- Example 1:
_count=player ammo "M16"
returns 30 in case of a full magazine
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Weapons
- Command Group: Object Information