exitWith: Difference between revisions

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m (Reverted edits by Doolittle (Talk); changed back to last version by Planck)
m (then -> than)
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|x1= <code>[[if]] (_x>5) [[exitWith]] {[[echo]] "_x is too big"; _x}</code>
|x1= <code>[[if]] (_x>5) [[exitWith]] {[[echo]] "_x is too big"; _x}</code>


When _x is greater then 5, outputs message and terminates code in current level with value of _x |= Example 1
When _x is greater than 5, outputs message and terminates code in current level with value of _x |= Example 1


|x2= <code>[[for var|for]] "_j" [[from]] 1 [[to]] 10 [[do]]
|x2= <code>[[for var|for]] "_j" [[from]] 1 [[to]] 10 [[do]]

Revision as of 13:13, 29 July 2008

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
If the result of condition is true, code is evaluated, and current block with result of code. It only exits the current scope. exitWith exits the execution of a context, which doesnt mean it will exit a script. A context is defined, for example, by while loops, for loops, if blocks, etc. To simplify, if you have code between {}, then you have a context.
Groups:
Uncategorised

Syntax

Syntax:
if (condition) exitWith {Code}
Parameters:
Code
Return Value:
Anything

Examples

Example 1:
if (_x>5) exitWith {echo "_x is too big"; _x} When _x is greater than 5, outputs message and terminates code in current level with value of _x
Example 2:
for "_j" from 1 to 10 do { player sideChat format ["%1",_j]; if (_j==5) exitWith {player sideChat "5 is enough"}; }; player sideChat "Complete"; Only the "for" loop will exit when the exitWith condition has been fulfilled (not the whole script). Execution will continue after the end of the loop (player sideChat "Complete").

Additional Information

See also:
elseControl Structuresthen

Notes

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Notes

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