for var

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Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Starts for sequence, use in complete form (see example). The default step increment is 1. An optional step increment can be specified using the extended syntax.

Syntax

Syntax:
for variable
Parameters:
variable: String
Return Value:
For Type

Examples

Example 1:
for "_i" from 1 to 10 do {debugLog _i;};
Example 2:
for "_i" from 9 to 1 step -2 do {debugLog _i;};

Additional Information

Multiplayer:
-
See also:
for [ ]for doControl Structures

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 29 April 2010 (CEST)
alef
for "_i" from 0 to 0 do {}; //will do once, with _i = 0 for "_i" from 0 to -1 do {}; //will not do

Bottom Section

Posted on June 4, 2015 - 19:27 (UTC)
Killzone Kid
Variable name doesn't have to start with _. could be:for "LAlala" from 0 to 0 do {hint str LAlala}; //0 The variable LAlala will exist only inside do {} scope and will not overwrite any variable of the same name that existed before.
Posted on January 29, 2016 - 05:18 (UTC)
DreadedEntity
For loops can be safely nested. This means that there should not be any problems with recursion. _array = []; for "_i" from 0 to 3 do { for "_i" from 0 to 3 do { _array pushBack _i; }; _array pushBack _i; }; hint str _array;