addVehicle: Difference between revisions

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| [[Group]] '''addVehicle''' [[Object|Vehicle]]|= Syntax
| groupName '''addVehicle''' vehicleName|= Syntax


|p1= group: [[Group]]|= Parameter 1
|p1= groupName: [[Group]]|= Parameter 1


|p2= [[Object|Vehicle]]: [[Object]]|= Parameter 2
|p2= vehicleName: [[Object]]|= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value

Revision as of 22:12, 21 January 2009

-wrong parameter ("Arma") defined!-1.05
Hover & click on the images for description

Description

Description:
Adds a specified vehicle for use by a specified AI led group. The vehicle will be considered as an available vehicle for use by his group.
Groups:
Uncategorised

Syntax

Syntax:
groupName addVehicle vehicleName
Parameters:
groupName: Group
vehicleName: Object
Return Value:
Nothing

Examples

Example 1:
_group addVehicle _vehicle

Additional Information

See also:
leaveVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
  • This command works best when used on empty vehicles. If used on a vehicle already driven by a member of another group, the driver will continue under his own group's orders, which may not benefit the addVehicle group.
  • More than one vehicle can be added to a group, and more than one group can be added to a vehicle.
  • When deciding whether to board a vehicle, AI leaders seem to only consider the transport benefit of a vehicle, ignoring any combat benefits the vehicle may provide.

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