agents: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
(example fixed) |
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|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
| [[Array]] |= RETURNVALUE | | [[Array]] of [[Team Member|Team Members]]|= RETURNVALUE | ||
|x1= <code>{_x | |x1= <code>{agent _x moveTo position player} forEach '''agents''';</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 12:50, 13 June 2013
Description
- Description:
- Return a list of agents in the current mission.
- Groups:
- Uncategorised
Syntax
- Syntax:
- agents
- Return Value:
- Array of Team Members
Examples
- Example 1:
{agent _x moveTo position player} forEach agents;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 4, 2012 - 10:48 (GMT)
- Rocket
- Note that agents returns a reference to the agent itself, not the object. For example: {alive _x} count agents; would return an error. But you can assign the agent a reference using setVariable, and then reference it, for example: {alive (_x getVariable ["agentObject",objNull]) count agents; would return the number of agents still alive - BUT you would need to define "agentObject" after you create the agent, for example: _agent = createAgent [_type, _position, [], _radius, "NONE"];_agent setVariable["agentObject",_agent,true];