cutObj: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
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|x1= < | |x1= <code>[[cutObj]] ["TVSet","PLAIN"]; | ||
cutObj ["TVSet","PLAIN",2]</ | [[cutObj]] ["TVSet","PLAIN",2]</code> |= Example 1 | ||
|x2= < | |x2= <code>2 [[cutObj]] ["TVSet","PLAIN",2];</code> |= Example 2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 13:25, 15 September 2014
Description
- Description:
- Display an object defined in the mission's description.ext, the campaign's description.ext or the global resource.cpp.
- Groups:
- Uncategorised
Syntax
- Syntax:
- (layer) cutObj [name, type, (speed)]
- Parameters:
- layer: Number - This parameter is optional and only available in Arma 2. Omit it for earlier versions. It defines the layer in which the effect is shown, where 0 is the back most.
- [name, type, speed]: Array
- name: String - the className of the object
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - This value is optional, time is seconds, in which the object will be faded in. If no speed is given, 1 is assumed.
- Return Value:
- Nothing
Examples
- Example 1:
cutObj ["TVSet","PLAIN"]; cutObj ["TVSet","PLAIN",2]
- Example 2:
2 cutObj ["TVSet","PLAIN",2];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters