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- | <dd class="notedate">Posted on January 9, 2010 - 22:50 | ||
<dt class="note">'''[[User:Tankbuster|Tankbuster]]'''<dd class="note">Lock prevents AI persons mounting or dismounting vehicles when ordered to do so and players are prevented from doing both too, but AI will dismount when a vehicle is damaged. | |||
< | <dd class="notedate">Posted on September 22, 2010 | ||
<dt class="note">'''[[User:Grimm|Grimm]]'''<dd class="note">If an AI group (eg Mechanized Infantry) has its vehicule locked with its crew in it, it will mount or dismount it anyway. But a player in this group won't be able to enter the vehicle. | |||
< | |||
<dd class="notedate">Posted on April 2, 2013 - 12:55 | |||
<dt class="note">'''[[User:Druid|Druid]]'''<dd class="note">From Arma 3 version 0.50 can be used [[Number]] as lock parameter :<br/> | |||
0 - Unlocked<br/> | |||
1 - Default<br/> | |||
2 - Locked<br/> | |||
3 - Locked for player | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 11:57, 2 April 2013
Description
- Description:
- Lock vehicle (disable mounting / dismounting) for player.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_jeepOne lock true
Additional Information
- See also:
- locked
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on January 9, 2010 - 22:50
- Tankbuster
- Lock prevents AI persons mounting or dismounting vehicles when ordered to do so and players are prevented from doing both too, but AI will dismount when a vehicle is damaged.
- Posted on September 22, 2010
- Grimm
- If an AI group (eg Mechanized Infantry) has its vehicule locked with its crew in it, it will mount or dismount it anyway. But a player in this group won't be able to enter the vehicle.
- Posted on April 2, 2013 - 12:55
- Druid
- From Arma 3 version 0.50 can be used Number as lock parameter :
0 - Unlocked
1 - Default
2 - Locked
3 - Locked for player
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Vehicle Assignment
- Command Group: Object Manipulation
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters