nextWeatherChange: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
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| mp = Each client and the server can have differing weather. |= Multiplayer | | mp = Each client and the server can have differing weather. |= Multiplayer | ||
| [[fog]], [[fogForecast]], [[setFog]] |= See also | | [[fog]], [[fogForecast]], [[setFog]], [[overcast]], [[setOvercast]] |= See also | ||
}} | }} | ||
Revision as of 23:41, 10 April 2014
Description
- Description:
- Return the remaining time (in seconds) over which the current weather change will occur. When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).
- Multiplayer:
- Each client and the server can have differing weather.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_seconds=nextWeatherChange
Additional Information
- See also:
- fogfogForecastsetFogovercastsetOvercast
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note