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[[Category:Scripting Commands|STOP]]
[[Category:Scripting Commands|STOP]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|STOP]]
[[Category:Scripting Commands OFP 1.96|STOP]]
[[Category:Scripting Commands OFP 1.46|STOP]]
[[Category:Scripting Commands OFP 1.46|STOP]]

Revision as of 11:23, 25 September 2014

Hover & click on the images for description

Description

Description:
Stop AI unit.
Stopped unit will not be able to move, fire, or change its orientation to follow a watched object.
It may still change the stance if deemed appropriate (e.g. under fire).
Use disableAI to disable specific AI capabilities.
Groups:
Uncategorised

Syntax

Syntax:
unitName stop stop
Parameters:
unitName: Object
stop: Boolean
Return Value:
Nothing

Examples

Example 1:
loon1 stop true

Additional Information

See also:
stoppeddoStopcommandStop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

This command appears to be local only. --Leo15745 13:21, 6 January 2011 (CET)

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