humidity: Difference between revisions
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| Return the current humidity value. 0 is no humidity and 1 is 100% of humidity|= Description | | Return the current humidity value. 0 is no humidity and 1 is 100% of humidity. Humidity value quickly changes from 0 to 1 when rain starts, then slowly changes from 1 to 0 when rain stops. |= Description | ||
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|x1= <code> | |x1= <code>currentHumidity = [[humidity]]; | ||
</code>|= EXAMPLE1 | </code>|= EXAMPLE1 | ||
|x2= <code>[[skipTime]] -24; | |||
86400 [[setOvercast]] 1; | |||
[[skipTime]] 24; | |||
[] spawn { | |||
10 [[setRain]] 1; | |||
[[sleep]] 10; | |||
10 [[setRain]] 0; | |||
}; | |||
[[onEachFrame]] { | |||
[[hintSilent]] [[str]] <nowiki>[</nowiki>[[round]] ([[rain]] * 10) / 10, [[round]] ([[humidity]] * 10) / 10]; | |||
}; | |||
</code>|= EXAMPLE2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[simulSetHumidity]], [[setOvercast]], [[setRain]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 00:57, 25 August 2013
Description
- Description:
- Return the current humidity value. 0 is no humidity and 1 is 100% of humidity. Humidity value quickly changes from 0 to 1 when rain starts, then slowly changes from 1 to 0 when rain stops.
- Groups:
- Uncategorised
Syntax
- Syntax:
- humidity
- Return Value:
- Number
Examples
- Example 1:
currentHumidity = humidity;
- Example 2:
skipTime -24; 86400 setOvercast 1; skipTime 24; [] spawn { 10 setRain 1; sleep 10; 10 setRain 0; }; onEachFrame { hintSilent str [round (rain * 10) / 10, round (humidity * 10) / 10]; };
Additional Information
- See also:
- simulSetHumiditysetOvercastsetRain
Notes
-
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