addCamShake: Difference between revisions

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|x1= <code>[[addCamShake]] [10, 1, 25];</code> |= Example 1
|x1= <code>[[addCamShake]] [10, 1, 25];</code> |= Example 1


|x2= <code>[[addCamShake]] [5, 5, 25];</code> |= Example 2
|x2= <code>[[enableCamShake]] [[true]];
[[addCamShake]] [5, 5, 25];</code> |= Example 2
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Revision as of 06:03, 28 August 2014

Hover & click on the images for description

Description

Description:
Creates the camera shaking effect, like when you are near an explosion
Groups:
Uncategorised

Syntax

Syntax:
addCamShake [power, duration, frequency]
Parameters:
power: Number - Strength of shake, practical range is 0 to 20 (how strong the camera movement will be).
duration: Number - Duration in seconds (how long the effect will last)
frequency: Number - Frequency of shake, practical range is 0 to 100 (how will be the rhythm).
Return Value:
Nothing

Examples

Example 1:
addCamShake [10, 1, 25];
Example 2:
enableCamShake true; addCamShake [5, 5, 25];

Additional Information

See also:
enableCamShakesetCamShakeDefParamssetCamShakeParamsresetCamShake

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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