humidity: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
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Line 21: | Line 21: | ||
86400 [[setOvercast]] 1; | 86400 [[setOvercast]] 1; | ||
[[skipTime]] 24; | [[skipTime]] 24; | ||
[] spawn { | [] [[spawn]] { | ||
10 [[setRain]] 1; | 10 [[setRain]] 1; | ||
[[sleep]] 10; | [[sleep]] 10; |
Revision as of 00:59, 25 August 2013
Description
- Description:
- Returns the current humidity value. 0 is no humidity and 1 is 100% humidity. Humidity value quickly changes from 0 to 1 when rain starts, then slowly changes from 1 to 0 when rain stops.
- Groups:
- Uncategorised
Syntax
- Syntax:
- humidity
- Return Value:
- Number
Examples
- Example 1:
currentHumidity = humidity;
- Example 2:
skipTime -24; 86400 setOvercast 1; skipTime 24; [] spawn { 10 setRain 1; sleep 10; 10 setRain 0; }; onEachFrame { hintSilent str [round (rain * 10) / 10, round (humidity * 10) / 10]; };
Additional Information
- See also:
- simulSetHumiditysetOvercastsetRain
Notes
-
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