joinSilent: Difference between revisions
Jump to navigation
Jump to search
m (add see also join;) |
OdinViking (talk | contribs) No edit summary |
||
Line 41: | Line 41: | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on August 4, 2014 - 23:22 (UTC)</dd> | |||
<dt class="note">[[User:ThorViking|ThorViking]]</dt> | |||
<dd class="note"> | |||
If all units of a group are joined to another group then the first group will be NULL-group afterward. | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 00:22, 5 August 2014
Description
- Description:
- Join all units in the array to given group silently (without radio message).
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitArray joinSilent group
- Parameters:
- unitArray: Array
- group: Object or Group
- Return Value:
- Nothing
Examples
- Example 1:
[_unitOne, _unitTwo] joinSilent (group player)
- Example 2:
[_unitOne, _unitTwo] joinSilent player
Additional Information
- See also:
- joinjoinAsjoinAsSilentgroupleader
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2014 - 23:22 (UTC)
- ThorViking
- If all units of a group are joined to another group then the first group will be NULL-group afterward.
Categories:
- Scripting Commands
- Introduced with Arma version 1.06
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands ArmA
- Command Group: Groups
- Command Group: Unit Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters