attachedTo: Difference between revisions
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Killzone Kid (talk | contribs) (example, see also) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns | | Returns the object it is attached to. | ||
<br>Returns [[objNull]] if not attached to anything. | |||
|= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''attachedTo''' object |= Syntax | | '''attachedTo''' object |= Syntax | ||
|p1= object: [[Object]] | |p1= object: [[Object]] - child object |= PARAMETER1 | ||
| [[ | | [[Object]] - parent object |= RETURNVALUE | ||
|x1= <code> | |x1= <code>[[if]] ([[isNull]] [[attachedTo]] _obj1) [[then]] { | ||
[[hint]] "_obj1 is not attached to anything."; | |||
};</code>|= EXAMPLE1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[attachTo]], [[detach]] |= SEEALSO | | [[attachedObjects]], [[attachTo]], [[detach]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 15:53, 18 March 2014
Description
- Description:
- Returns the object it is attached to.
Returns objNull if not attached to anything. - Groups:
- Uncategorised
Syntax
- Syntax:
- attachedTo object
- Parameters:
- object: Object - child object
- Return Value:
- Object - parent object
Examples
- Example 1:
if (isNull attachedTo _obj1) then { hint "_obj1 is not attached to anything."; };
Additional Information
- See also:
- attachedObjectsattachTodetach
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note