sideUnknown: Difference between revisions

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(expanded description, formatting, added example, category)
(see also)
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| [[nearTargets]], [[reveal]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[playerSide]], [[side location]], [[Side relations]] |= SEEALSO  
| [[nearTargets]], [[reveal]], [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[playerSide]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 14:41, 21 February 2016

Hover & click on the images for description

Description

Description:
The unknown side.
Used when the side of a unit is unknown, e.g. for spotted targets with insufficient information.
Groups:
Uncategorised

Syntax

Syntax:
sideUnknown
Return Value:
Side

Examples

Example 1:
//soldier1 and soldier2 of different sides and out of sight soldier1 reveal soldier2; hint str (soldier1 nearTargets 1000); //returns: [[[1557.96,5047.4,1.32402],"SoldierWB",UNKNOWN,0.0155183,soldier2,5]] soldier1 reveal [soldier2,1.5]; //returns: [[[1556.52,5050.08,1.32402],"SoldierWB",WEST,0.0211193,soldier2,5]]

Additional Information

See also:
nearTargetsrevealSidesidewesteastresistanceciviliansideLogicsideFriendlysideEnemyplayerSidesideEmptysideAmbientLifeSide relations

Notes

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Only post proven facts here! Add Note

Notes

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