BIS fnc ambientFlyby: Difference between revisions
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Revision as of 15:08, 25 July 2014
Description
- Description:
/* Description: Spawns an ambient air unit, makes it move and deletes it when it reaches destination Vehicle will never engage and will be flagged as captive Good for simple creation of ambient fly by's Parameter(s): _this select 0: ARRAY - The position where vehicle will spawn _this select 1: ARRAY - The end position of the vehicle, it will be deleted here _this select 2: NUMBER - The spawn and flight height of the vehicle _this select 3: STRING - The speed the vehicle will move ("LIMITED", "NORMAL", "FULL") _this select 4: STRING - The classname of the vehicle to spawn _this select 5: SIDE - The side the vehicle belongs Returns: BOOL - true on success */ //Params
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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