BIS fnc ambientFlyby: Difference between revisions

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Revision as of 15:08, 25 July 2014


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Description

Description:
/*

	Description:
	Spawns an ambient air unit, makes it move and deletes it when it reaches destination
	Vehicle will never engage and will be flagged as captive
	Good for simple creation of ambient fly by's

	Parameter(s):
	_this select 0:	ARRAY - The position where vehicle will spawn
	_this select 1:	ARRAY - The end position of the vehicle, it will be deleted here
	_this select 2:	NUMBER - The spawn and flight height of the vehicle
	_this select 3:	STRING - The speed the vehicle will move ("LIMITED", "NORMAL", "FULL")
	_this select 4:	STRING - The classname of the vehicle to spawn
	_this select 5:	SIDE - The side the vehicle belongs
	
	Returns:
	BOOL - true on success
*/

//Params
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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