joinSilent: Difference between revisions
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| Join all units in the array to given group silently (without radio message). |= Description | | Join all units in the array to given group silently (without radio message). To have a group member leave a group, join him with the [[grpNull]] group (e.g. <tt>[guy1] [[joinSilent]] [[grpNull]]</tt>), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control. |= Description | ||
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Revision as of 16:25, 10 January 2017
Description
- Description:
- Join all units in the array to given group silently (without radio message). To have a group member leave a group, join him with the grpNull group (e.g. [guy1] joinSilent grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitArray joinSilent group
- Parameters:
- unitArray: Array of Objects
- group: Object or Group
- Return Value:
- Nothing
Examples
- Example 1:
[_unitOne, _unitTwo] joinSilent (group player);
- Example 2:
[_unitOne, _unitTwo] joinSilent player;
Additional Information
- See also:
- joinjoinAsjoinAsSilentgroupleader
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2014 - 23:22 (UTC)
- ThorViking
- If all units of a group are joined to another group then the first group will be NULL-group afterward.
Categories:
- Scripting Commands
- Introduced with Arma version 1.06
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands ArmA
- Command Group: Groups
- Command Group: Unit Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters