ctrlSetModelDirAndUp: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(doesn't reset scale any more)
(typo)
Line 23: Line 23:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[ctrlModelDirAndUp]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlModelScale]], [[ctrlSetModelcale]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |= SEEALSO  
| [[ctrlModelDirAndUp]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 12:59, 18 September 2014

Hover & click on the images for description

Description

Description:
Sets orientation of 3D control model. It is similar to setVectorDirAndUp command for an object.
Groups:
Uncategorised

Syntax

Syntax:
control ctrlSetModelDirAndUp [dir, up]
Parameters:
control : Control - 3D control
[dir, up] : Array - format ctrlModelDirAndUp
dir : Array - vectorDir
up : Array - vectorUp
Return Value:
Nothing

Examples

Example 1:
_ctrl3D ctrlSetModelDirAndUp [[0,1,0],[0,0,1]]; //default orientation

Additional Information

See also:
ctrlModelDirAndUpctrlCreatectrlDeletectrlModelctrlSetModelctrlModelScalectrlSetModelScalectrlPositionctrlSetPositionctrlClassNamevectorDirvectorUpsetVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section